Adobe & NVIDIA speed up creative apps with RTX Spark
Tue, 2nd Jun 2026 (Today)
Adobe and NVIDIA have partnered to bring NVIDIA's RTX Spark superchip to Adobe creative applications, including Photoshop, Premiere Pro and Substance 3D.
The integration is intended to speed up artificial intelligence tasks, editing, colour work and visual effects in Adobe's software, with some workflows seeing performance improve by up to two times.
Under the arrangement, Premiere Pro will gain a new video pipeline built on RTX Spark's unified memory, Blackwell GPU and TensorRT. The companies say this is designed to improve real-time performance during editing and colour correction, cut rendering times on complex timelines and shift more AI processing to the GPU.
Photoshop is also being reworked around a GPU-accelerated compositing architecture. Adobe says that will bring live filters, HDR support, and new oil and watercolour brushing tools through what it describes as an AI-native pipeline using TensorRT.
For 3D creators, Substance 3D Painter and Stager will natively use RTX Spark, which Adobe says should make texturing and scene creation smoother and more responsive.
The partnership builds on a broader relationship between the two companies that combines Adobe's creative and marketing software with NVIDIA's AI technology, models and computing systems. This latest step focuses on embedding NVIDIA hardware and software more directly into tools used by image editors, video professionals and 3D artists.
Agent tools
Alongside the performance changes, Adobe is extending Premiere Pro and Photoshop to support agents in creative work. It describes them as collaborative teammates that can help users create, edit and design within the applications.
The announcement reflects a wider shift across the software industry, as companies add AI assistants to established products rather than offering them only as separate services. For Adobe, the move builds on existing AI features such as Generative Fill in Photoshop and Generative Extend in Premiere Pro.
Although Adobe highlighted speed gains and workflow improvements, the changes also point to the growing importance of hardware design in creative software. As image generation, video editing and 3D scene building place heavier demands on memory and processing, software groups have increasingly worked with chipmakers to tune applications for specific architectures.
NVIDIA has sought to expand beyond its established markets in gaming and data centre computing by positioning its graphics and AI technology for creative professionals. Adobe, for its part, is under pressure to keep long-standing products responsive as users adopt AI-based tools that can increase computational load.
Workflow changes
The Premiere Pro update centres on tasks where delays are often most visible, particularly playback, colour work and final export. Faster rendering and greater real-time responsiveness could matter for editors handling high-resolution footage and layered timelines.
In Photoshop, the emphasis appears to be on interactive work rather than batch processing alone. Live filters and more natural brush behaviour suggest Adobe is targeting illustrators, photographers and digital artists who expect immediate feedback as they work.
Substance 3D's inclusion extends the partnership beyond Adobe's best-known desktop applications. The texturing and staging tools are used in areas such as game development, product design and visualisation, where large scenes and detailed assets can strain graphics resources.
Adobe says updates to Premiere Pro, Photoshop and Substance 3D are expected to start rolling out later this year. "Whether you're editing a film, retouching an image, or building a 3D scene from scratch, you need your creative tools to keep up with what you're dreaming up."